Home Indie Games HARVESTED – Surviving the Night in Harvestville
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HARVESTED – Surviving the Night in Harvestville

Every night in Harvestville is a gamble with the lantern.

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You’re the caretaker of Harvestville, and the village has slipped into darkness. Entities wander through the fields, and each night hands you tasks that pull you deeper into the struggle to keep the place alive. In HARVESTED, the new horror-survival game from Bite-Sized Games, every step with the lantern is a move toward the golden sunflower, the one hope of pushing the evil back.

Escaping the Village

Each run gives you tasks that move you closer to that goal. One night it may be recycling scattered flour bags, another it might be restoring power by turning on generators. These objectives are the pieces of a larger struggle, and finishing them is the only way to keep the sunflower within reach. Carrying them out is never simple.

Your lantern is the one constant. It casts a faint glow, enough to guide your steps but never enough to ease your nerves. That circle of light becomes both a comfort and a trap; you learn to trust it, even though you know something can rush at you the moment it falters. Once enemies find you, they do not hesitate, and the red droplets of your health meter quickly remind you how fragile each run can be.

Tools, Treasures, and Tension

The tools you pick up along the way carry as much weight as the objectives themselves. Bolt cutters gleam red against the grass, offering a way through chains that block your path. A sickle in your hands feels less like a weapon and more like a desperate answer to being cornered. Other tools, like screwdrivers and pliers, hint at more locked doors and hidden mechanics that turn each map into a puzzle you are piecing together while under pressure.

Sometimes, curiosity pulls you away from your main task. A glint in the distance might lead to a hidden treasure, small rewards placed off the beaten path. Following that temptation means putting yourself at risk, and every detour raises the tension of whether you will make it back to safety. Because items and enemies change their positions each run, those choices never play out the same way twice.

Horror in Blocky Aesthetics

The world of HARVESTED looks playful at first glance, built in a blocky voxel style, but its atmosphere comes alive through what it withholds. Cornfields narrow your vision into suffocating corridors, barns stretch into shadows you cannot fully see, and pumpkin-lit paths glow with a warmth that feels uneasy under the fog. The simple art style makes the world easy to read, yet the darkness ensures you never feel in control of it.

As you move from task to task, the game finds its rhythm. Objectives, tools, exploration, and combat fold together into runs that always feel on the edge of collapse. You might be carefully weaving through hay-bale walls one moment, only to be sprinting the next as something crashes out of the dark behind you. HARVESTED is less about the task itself and more about the pressure it builds while you chase it, turning every session into a story of whether or not you can hold your ground.

HARVESTED is available now on Steam. Each run is a fight to push back the dark, a desperate attempt to bring light back to Harvestville, and a reminder that the sunflower will not awaken itself.

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