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LoL Wild Rift

League of Legends: Wild Rift Champions

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With the newest release of the League of Legends: Wild Rift on mobile, Riot games decided to feature only 35 champions for the game.

Here’s the expected list of League of Legends: Wild Rift Champions:

Annie – The Dark Child

Role: Mage

About Annie: Annie is a powerful burst mage who excels in dealing massive area-of-effect damage and controlling fights with her fiery abilities. As a child infused with dangerous pyromancy, she summons Tibbers, her fiery bear companion, to wreak havoc on her enemies. Annie is a versatile pick, capable of dominating in the mid-lane or as a support with her stunning combos and high damage output.

Difficulty: Low

Annie is beginner-friendly due to her straightforward mechanics and forgiving playstyle, making her an excellent choice for players learning the mage role or seeking a reliable champion to master.

Ahri – The Nine-Tailed Fox

Role: Mage/Assassin

About Ahri: Ahri is a mobile mage and assassin who thrives on charm and deception to outplay her enemies. As a vastaya with a mysterious past, she manipulates magic to beguile foes and sustain herself during battles. Ahri’s kit is centred around high burst damage, mobility, and crowd control, making her a threat in both the mid-lane and during skirmishes.

Difficulty: Medium

Ahri requires precision and timing to land her skill shots effectively, especially her Charm, which can dictate the outcome of fights. Her mobility offers a high skill ceiling for those who love outmanoeuvring opponents.

Alistar – The Minotaur

Role: Tank/Support

About Alistar: Alistar is a durable tank and crowd control specialist, making him a cornerstone for team support and engagement. As the Minotaur, he uses his raw strength to protect allies and disrupt enemies with his powerful crowd-control abilities, including knock-ups, stuns, and displacement. Alistar excels at initiating fights, peeling for carries, and soaking up damage for his team.

Difficulty: Medium

Alistar’s effectiveness depends on timing and positioning. Mastering his combos, like the Headbutt-Pulverize chain, is essential for impactful engagements and peeling, making him rewarding for players who enjoy a tactical approach to tanking.

Ashe – The Frost Archer

Role: Marksman

About her: Ashe is a versatile marksman who combines sustained ranged damage with powerful utility. Known as the Frost Archer, she slows enemies with her basic attacks and can initiate fights or pick off targets with her global-range Enchanted Crystal Arrow. Ashe excels at kiting, vision control, and providing consistent damage, making her a strong team-oriented pick in the Dragon Lane.

Difficulty: Low

Ashe is beginner-friendly due to her straightforward playstyle and focus on positioning rather than complex mechanics. However, maximizing her utility and map impact requires good decision-making and awareness.

Aurelion Sol – The Star Forger

Role: Mage

About Aurelion Sol: Aurelion Sol, the Star Forger, is a celestial mage who wields the power of the stars to dominate his foes. His unique playstyle revolves around maintaining his Starsurge ability for crowd control and using his orbiting stars for sustained damage. Aurelion Sol excels at roaming and influencing other lanes with his Comet of Legend, giving his team an edge in map control.

Difficulty: High

Aurelion Sol’s mechanics demand precise positioning to deal consistent damage while avoiding threats. Mastering his star orbit and using his mobility for impactful roams makes him a rewarding but challenging champion for strategic players.

Blitzcrank – The Great Steam Golem

Role: Tank/Support

About Blitzcrank: Blitzcrank, the Great Steam Golem, is a disruptive support who excels at catching enemies off-guard with his iconic Rocket Grab ability. Known for his high utility, he can pull key targets into his team, disrupt formations with crowd control, and tank damage during teamfights. Blitzcrank is a game-changer in the Dragon Lane, punishing mispositioned opponents and creating opportunities for his team.

Difficulty: Medium
Blitzcrank’s effectiveness relies heavily on landing skill shots, especially his Rocket Grab. While his kit is straightforward, his potential to turn games with well-timed grabs requires good aim, awareness, and anticipation of enemy movements.

Braum – The Heart of the Freljord

Role: Tank/Support

About Braum: Braum, the Heart of the Freljord, is a protective support who specializes in shielding allies and absorbing damage. With his massive shield and crowd control abilities, he can block projectiles, peel for his team, and disrupt enemies in skirmishes. Braum thrives in the Dragon Lane, offering excellent utility and protection for carries during both laning and teamfights.

Difficulty: Medium
Braum’s strength lies in his timing and positioning. Properly using Unbreakable to block key abilities and applying Concussive Blows for stuns require coordination and game sense, making him approachable for beginners but rewarding for experienced players.

Camille – The Steel Shadow

Role: Fighter/Assassin

About her: Camille, the Steel Shadow, is a highly mobile fighter who excels at dueling and precision strikes. With her adaptive defenses and high burst damage, she dominates the Baron Lane and can single out key targets in teamfights. Camille’s ultimate, The Hextech Ultimatum, locks enemies in place, making her a strong initiator and finisher in skirmishes and coordinated plays.

Difficulty: High
Camille requires sharp mechanics and decision-making to maximize her potential. Her mobility and damage depend on precise execution of her abilities, while good map awareness is essential for optimal roaming and split-pushing.

Ezreal – The Prodigal Explorer

Role: Marksman/Mage

About him: Ezreal, the Prodigal Explorer, is a highly mobile marksman who excels at dealing poke damage and kiting enemies. His abilities revolve around landing skill shots, making him a dynamic choice in the Dragon Lane. Ezreal’s scaling power and versatility allow him to adapt to different playstyles, whether focusing on burst damage or sustained attacks.

Difficulty: Medium

Ezreal’s skill-shot-heavy kit requires precision and practice to deal consistent damage. His mobility with Arcane Shift offers safety and playmaking potential, rewarding players who enjoy a high-skill, outplay-focused marksman.

Fiora – The Grand Duelist

Role: Fighter/Assassin

About her: Fiora, the Grand Duelist, is a nimble and powerful fighter who excels in one-on-one duels. Her kit is designed for precision, with Riposte allowing her to parry enemy abilities, and Bladework increasing her damage output. Fiora thrives in the Baron Lane, where she can split-push, outplay opponents with her mobility, and challenge even the toughest enemies with her true damage from Duelist’s Dance.

Difficulty: High

Fiora requires a solid understanding of timing and positioning. Her abilities demand precision to maximize damage and avoid being outplayed, making her rewarding for players who enjoy skilled, aggressive dueling and strategic map control.

Fizz – The Tidal Trickster

Role: Assassin/Mage

About Fizz: Fizz, the Tidal Trickster, is a slippery assassin known for his ability to quickly dive into fights and eliminate squishy targets. With his high mobility, evasion abilities, and burst damage, Fizz excels at roaming and picking off key enemies in the mid-lane. His Chum the Waters ultimate delivers devastating damage, making him a serious threat in skirmishes and teamfights.

Difficulty: High

Fizz requires a good sense of timing and positioning to be effective. Mastering his mobility with Playful/Trickster and landing his skill shots for maximum burst damage can be tricky, but once mastered, he can outplay opponents with ease.

Garen – The Might of Demacia

Role: Fighter/Tank

About Garen: Garen, the Might of Demacia, is a durable fighter with high sustain and burst damage, making him a strong presence in Baron Lane. His simple yet effective kit allows him to engage and tank damage while dealing significant damage with Judgment and his Demacian Justice ultimate, which executes low-health enemies. Garen excels in sustained fights and can easily absorb a lot of damage, making him a reliable champion for both beginners and experienced players.

Difficulty: Low

Garen is beginner-friendly due to his straightforward abilities and tanky playstyle. His effectiveness is mostly about positioning and knowing when to engage or disengage, making him an easy-to-learn but hard-to-master champion in the right hands.

Gragas – The Rabble Rouser

Role: Tank/Support

About Gragas: Gragas, the Rabble Rouser, is a versatile tank who can be played in both the Jungle and Baron Lane. He excels at disrupting enemies and providing crowd control with his abilities, especially his Explosive Cask ultimate, which can knock back enemies and create chaos in teamfights. Gragas also has sustain and durability with his Drunken Rage and Body Slam, making him a strong frontline champion capable of both initiating fights and protecting allies.

Difficulty: Medium

Gragas requires a good sense of timing, especially with his Explosive Cask and Body Slam combos. While his kit is straightforward, effectively positioning and using his crowd control abilities to disrupt enemies takes practice and awareness.

Graves – The Outlaw

Role: Marksman/Fighter

About him: Graves, the Outlaw, is a unique marksman who combines ranged attacks with strong dueling capabilities. Armed with a shotgun, he excels at dealing sustained damage in close to mid-range combat. Graves’ kit includes End of the Line for burst damage, Collateral Damage for a powerful ultimate, and his Smoke Screen to disorient enemies. He is a versatile pick in the Jungle or Dragon Lane, capable of shredding through tanks and carrying teams in skirmishes.

Difficulty: Medium

Graves requires good positioning and skilful management of his ammo. His effective use of his Smoke Screen and End of the Line requires practice, but once mastered, he can deal significant damage and outplay opponents with his high mobility and burst potential.

Janna – The Storm’s Fury

Role: Support

About Janna: Janna, the Storm’s Fury, is a highly effective support champion who excels at protecting her allies and controlling the battlefield with her wind-based abilities. She can knock back enemies with Howling Gale, shield her team with Eye of the Storm, and heal with Monsoon to turn the tide of teamfights. Janna is known for her ability to disengage and provide excellent utility in team compositions, making her a top-tier pick for protecting carries and controlling engagements.

Difficulty: Low

Janna is relatively easy to pick up due to her supportive playstyle and straightforward abilities. However, to maximize her potential, players need to be mindful of positioning and timing, especially with her Howling Gale and Monsoon to protect allies and control the flow of teamfights.

Jax – Grandmaster at Arms

Role: Fighter/Assassin

About Jax: Jax, the Grandmaster at Arms, is a versatile duelist who excels in both sustained and burst damage. With his ability to scale well into the late game, he becomes a terrifying threat to both tanks and squishy champions. Jax’s Relentless Assault gives him a significant attack speed boost, while Counter Strike allows him to dodge attacks and stun nearby enemies. He is an incredible split-pusher and can carry teamfights with his strong 1v1 potential.

Difficulty: Medium

Jax requires a mix of mechanics and decision-making. Mastering his ability to trade effectively in lane and knowing when to engage with Counter Strike and Leap Strike takes practice, but he can be a very rewarding champion for players who enjoy scaling into late-game carries.

Jhin – The Virtuoso

Role: Marksman

About him: Jhin, the Virtuoso, is a marksman who takes a unique approach to dealing damage. His playstyle revolves around his Whisper passive, which causes every fourth shot to critically strike and deal extra damage. Jhin excels at long-range poke, zoning, and controlling fights with his abilities like Captive Audience, which sets traps, and his ultimate, Deadly Flourish, which snares enemies in place. He is a high-damage champion who thrives in the late game, often playing a key role in teamfights with his precision and burst.

Difficulty: Medium

Jhin’s kit requires precise positioning and timing, especially with his fourth shot and ultimate. His abilities focus on control and setup, so players must be strategic with positioning and crowd control. While his damage output can be devastating, his lack of mobility and reliance on skill shots can make him harder to master for those who prefer a more straightforward marksman.

Jinx –  The Loose Cannon

Role: Marksman

About Jinx: Jinx, the Loose Cannon, is a hyper-carry marksman known for her explosive damage and chaotic playstyle. She excels at shredding through enemies with her Pow-Pow minigun and can switch to Fishbones, a rocket launcher, for high burst damage at longer ranges. Her Zap! ability provides poke and crowd control, while her ultimate, Super Mega Death Rocket!, delivers a long-range, high-damage shot that can turn the tide of a fight. Jinx thrives in teamfights and becomes progressively stronger as the game goes on.

Difficulty: Medium

Jinx’s playstyle revolves around positioning, kiting, and managing her weapon swap between Pow-Pow and Fishbones. She can deal massive damage when properly positioned but is highly dependent on her teammates for protection. Mastering her range and timing her Super Mega Death Rocket! can be challenging but rewarding for players who enjoy scaling into a late-game powerhouse.

Lux – The Lady of Luminosity

Role: Mage/Support

About Lux: Lux, the Lady of Luminosity, is a versatile mage known for her long-range poke, crowd control, and shielding abilities. She excels at controlling the battlefield with her Light Binding (snare) and Lucent Singularity (AoE damage), while providing utility to her team with Prismatic Barrier, which shields allies. Her ultimate, Final Spark, is a powerful long-range beam that deals massive damage to enemies. Lux can be played both as a mid-lane mage or as a supportive champion in the Dragon Lane.

Difficulty: Medium

Lux’s abilities are skill-shot heavy and require good positioning and map awareness. Timing Light Binding and Final Spark to catch enemies can be difficult, but her high damage output and ability to control teamfights make her a rewarding champion for players who enjoy playing strategic, poke-heavy mages.

Malphite – Shard of the Moonlith

Role: Tank/Fighter

About Malphite: Malphite, the Shard of the Monolith, is a durable tank who excels at soaking damage and disrupting enemies in teamfights. His abilities allow him to engage and disrupt opponents, with Ground Slam providing AoE damage and a slow, while Unstoppable Force delivers a powerful area knock-up to initiate fights. Malphite is a top-tier pick for Baron Lane, where he can outlast opponents and protect his team with his massive durability and crowd control.

Difficulty: Low

Malphite is easy to pick up due to his straightforward kit and tanky playstyle. His effectiveness largely depends on positioning and using his ultimate, Unstoppable Force, at the right moment to initiate or disrupt fights. His basic mechanics make him accessible for beginners, while still offering plenty of impact in the hands of more experienced players.

Master Yi – The Wuju Bladesman

Role: Assassin/Fighter

About Master Yi: Master Yi, the Wuju Bladesman, is a highly mobile assassin who excels at swiftly eliminating enemies in the jungle and teamfights. His kit revolves around his ability to quickly dash across the battlefield, dealing heavy damage with his Alpha Strike and Meditate for healing. Highlander grants him increased mobility and resets his cooldowns upon kills, making him a threat in prolonged fights. Master Yi thrives when fed and can carry the late game with his ability to shred through squishy targets.

Difficulty: Medium

Master Yi is relatively easy to play in terms of mechanics, with his abilities being straightforward. However, his effectiveness is highly dependent on decision-making, positioning, and timing Alpha Strike and Highlander correctly. He’s best suited for players who can manage jungle clears efficiently and capitalize on opportunities in skirmishes.

Miss Fortune – The Bounty Hunter

Role: Marksman

About Miss Fortune: Miss Fortune, the Bounty Hunter, is a powerful ranged marksman known for her high burst damage and strong area-of-effect abilities. With her Double Up ability, she can deal massive critical damage to a single target, while her Make it Rain provides excellent poke and zoning in teamfights. Her ultimate, Bullet Time, unleashes a devastating cone of bullets that can melt through enemies, making her a strong teamfighting champion in the Dragon Lane.

Difficulty: Medium

Miss Fortune’s kit is fairly straightforward, but her potential lies in proper positioning and timing, especially with Bullet Time. Players need to manage her positioning to avoid being caught out while maximizing her damage in fights. Her strong laning phase and ability to melt through enemies in skirmishes make her an impactful champion when played with good awareness.

Nami – The Tide Caller

Role: Support/Mage

About Nami: Nami, the Tidecaller, is a versatile support who excels at healing, crowd control, and providing utility to her team. Her abilities revolve around water-based magic to support allies and disrupt enemies. Aqua Prison can disable enemies in a bubble, while Tidal Wave unleashes a powerful knock-up that can turn the tide of teamfights. Her Ebb and Flow heals allies and damages enemies, making her a strong sustain support. Nami can be played both as a primary healer and an engager in the Dragon Lane.

Difficulty: Medium

Nami requires good timing and positioning to maximize the effectiveness of her abilities. Landing Aqua Prison and using Tidal Wave at the right moment can be challenging but rewarding. Her Ebb and Flow requires awareness of ally positions to heal efficiently, making her an excellent pick for players who enjoy utility-focused champions.

Nasus – The Curator of the Sands

Role: Tank/Fighter

About Nasus: Nasus, the Curator of the Sands, is a scaling tank who thrives in the Baron Lane. He becomes exponentially stronger as the game progresses due to his Siphoning Strike, which permanently increases his damage with each last hit on an enemy unit. Nasus excels at absorbing damage and disrupting enemies with his Wither, which slows and cripples opponents. His ultimate, Fury of the Sands, boosts his health, attack speed, and size, allowing him to deal significant damage in teamfights.

Difficulty: Medium

Nasus requires patience and strategic farming, especially in the early game where he needs to stack his Siphoning Strike to reach full potential. His effectiveness depends on his ability to farm effectively and use Wither in teamfights to peel for allies or shut down key enemies. Nasus can be difficult to master but is incredibly rewarding as a late-game tank and damage dealer.

Olaf – The Berserker

Role: Fighter/Tank

About Olaf: Olaf, the Berserker, is a relentless fighter who thrives in extended skirmishes and teamfights. Known for his ability to dive into the heart of battle, Olaf excels at dishing out sustained damage and tanking hits. His Undertow slows enemies and provides crowd control, while his Ragnarok ultimate grants him immunity to crowd control, making him a terrifying force in combat. Olaf’s high sustain and strong duelling potential make him a great pick for the Jungle or Baron Lane, where he can outlast and overpower opponents.

Difficulty: Medium

Olaf is relatively straightforward but requires good timing and positioning to maximize the effectiveness of his abilities. His Ragnarok ultimate can be game-changing if used at the right moment, while his Undertow requires precision to land. He’s an aggressive champion that rewards players who can balance offence and defence effectively in the heat of battle.

Orianna – The Lady of Clockwork

Role: Mage

About Orianna: Orianna, the Lady of the Clockwork, is a highly strategic mage known for her ability to control the battlefield with her ball, The Ball. She excels at both poke and teamfighting, using her ball to deal damage, shield allies, and control enemies. Her Command: Shockwave ultimate can turn teamfights by pulling enemies together and dealing massive area damage. Orianna requires good positioning and timing to be effective, as her abilities rely on managing the placement of The Ball to maximize its impact.

Difficulty: High

Orianna’s kit requires a lot of precision, as her abilities depend on controlling the ball’s position to both deal damage and protect allies. Mastering the timing of Command: Shockwave and understanding how to manipulate her ball during fights takes practice, but her potential in late-game teamfights makes her a rewarding champion for strategic players.

Shyvana – The Half-Dragon

Role: Fighter/Tank

About her: Shyvana, the Half-Dragon, is a powerful fighter who excels at dealing both sustained damage and tanking hits, especially in the Jungle. She can transform into a dragon with her Dragon’s Descent ultimate, gaining increased movement speed, health, and attack damage while dealing AoE damage to enemies. Shyvana’s Burnout provides her with continuous damage in close combat, while Flame Breath allows her to deal damage and reduce enemies’ armoru. Shyvana is great for fast clears, engaging in skirmishes, and diving into teamfights with her dragon form.

Difficulty: Medium

Shyvana is fairly straightforward in terms of mechanics, with her abilities focusing on sustaining in fights and dealing damage. However, mastering her dragon transformation and positioning in fights to maximize her damage output and tanking potential requires good awareness. She’s a strong pick for players who enjoy a balanced fighter with both offensive and defensive capabilities.

Soraka – The Starchild

Role: Support/Healer

About Soraka: Soraka, the Starchild, is a dedicated healer who excels at keeping her team alive in prolonged fights. Her Starcall heals herself and allies, while Astral Infusion is a powerful heal for teammates, at the cost of her own health. Soraka’s Equinox silences and roots enemies, providing crowd control to protect her team. Her ultimate, Wish, heals all allies on the map, making her a game-changing support in global teamfights. Soraka shines as a sustain-heavy support who can keep her carries alive while providing utility and crowd control.

Difficulty: Medium

Soraka’s strength lies in her healing and positioning. While her kit is relatively simple, her success depends on knowing when to heal, when to use Equinox for crowd control, and managing her positioning in fights to stay safe while providing support. Players must be aware of the map and prioritize healing, making her effective for those who prefer playing a strategic, team-focused support role.

Tryndamere – The Barbarian King

Role: Fighter/Assassin

About Tryndamere: Tryndamere, the Barbarian King, is a fearsome duelist who excels at sustained damage and survivability in fights. He relies on his high attack speed and critical strike chance to deal devastating damage, especially in one-on-one duels. His Bloodlust gives him sustain by building up Fury and healing him for a percentage of his missing health, while his Undying Rage ultimate makes him immune to death for a few seconds, allowing him to continue dealing damage without fear of being executed. Tryndamere is a potent split-pusher and teamfight menace when he gets fed.

Difficulty: Medium

Tryndamere is relatively straightforward in terms of mechanics, but his success relies on knowing when to engage and how to manage his Fury for Bloodlust. Undying Rage can be a game-changer, but players need to time it carefully to maximize its effect. He’s ideal for players who enjoy aggressive, sustained damage and split-pushing strategies.

Twisted Fate – The Card Master

Role: Mage/Support

About Twisted Fate: Twisted Fate, the Card Master, is a versatile mage who excels at both controlling the battlefield and supporting his team with global utility. His Wild Cards ability allows him to poke and deal damage from a distance, while Pick a Card gives him the ability to stun, slow, or deal damage based on the chosen card. His ultimate, Destiny, grants him global presence, enabling him to teleport to any location on the map and assist teammates in skirmishes or objectives. Twisted Fate is great at map control, roaming, and providing utility to his team.

Difficulty: Medium

Twisted Fate’s kit is versatile but requires good map awareness and timing. Mastering his ultimate, Destiny, for timely roams and engaging in fights can be difficult. His Pick a Card and Wild Cards abilities require accuracy and proper timing to maximize damage and control in both lane and teamfights. Players who enjoy playing a strategic, utility-focused mage will find him highly rewarding.

Vayne – The Night Hunter

Role: Marksman/Assassin

About Vayne: Vayne, the Night Hunter, is a high-mobility marksman known for her ability to shred through tanks and assassinate squishy targets. She excels at kiting and dueling, with Tumble allowing her to quickly reposition and deal extra damage with her next attack. Her Silver Bolts passive deals true damage every third attack, making her a terrifying threat to tanky champions. Condemn stuns enemies and knocks them back, while her ultimate, Final Hour, boosts her attack damage and grants invisibility, enabling her to outplay opponents in skirmishes and teamfights.

Difficulty: High

Vayne is a mechanically challenging champion who requires excellent positioning, precision, and kiting skills. Her reliance on Tumble for mobility and Silver Bolts for maximum damage means players must have good control and timing. While she is weak early, she becomes a powerful late-game carry once farmed properly, rewarding players who can master her high-skill ceiling.

Vi – The Piltover Enforcer

Role: Fighter/Tank

About Vi: Vi, the Piltover Enforcer, is a powerful bruiser who excels at engaging and disrupting enemies in teamfights. She uses her Vault Breaker to charge up and knock through enemies, while her Denting Blows allows her to deal bonus damage to targets with high armour. Vi’s ultimate, Assault and Battery, locks onto an enemy champion and charges through them, stunning and dealing massive damage. Vi is a strong frontline presence with the ability to initiate fights and peel for her team.

Difficulty: Medium

Vi is a straightforward champion, but her success depends on smart engagement and the timing of her ultimate. Players need to know when to use Vault Breaker to initiate or peel and when to use Assault and Battery to focus on high-priority targets. She’s ideal for players who enjoy a tanky fighter role that can disrupt the enemy backline while dealing consistent damage.

Xin Zhao – The Seneschal of Demacia

Role: Fighter/Tank

About Xin Zhao: Xin Zhao, the Seneschal of Demacia, is a strong duelist and frontline fighter who excels in close combat. He thrives in the jungle or Baron lane, where he can use his Three Talon Strike to deal high burst damage and his Audacious Charge to engage and slow enemies. Xin Zhao’s Wind Becomes Lightning enhances his attack speed and allows him to deal AoE damage to enemies around him. His ultimate, Crescent Guard, grants him a shield and knocks enemies back, enabling him to protect himself and isolate key targets in teamfights.

Difficulty: Medium
Xin Zhao is relatively easy to play in terms of mechanics, with a focus on aggressive skirmishing and good positioning. His effectiveness depends on his ability to engage the right targets with Audacious Charge and Wind Becomes Lightning, and knowing when to use Crescent Guard to turn teamfights in his favour. He’s a solid pick for players who enjoy a tanky fighter role that can dive into the enemy backline and absorb damage.

Yasuo – The Unforgiven

Role: Fighter/Assassin

About Yasuo: Yasuo, the Unforgiven, is a highly mobile and skilful fighter who excels at dealing damage and controlling the flow of teamfights. His signature mechanic is his Steel Tempest, which lets him charge up a whirlwind that knocks up enemies. His Sweeping Blade provides him with dashes to move around the battlefield quickly. Yasuo’s ultimate, Last Breath, allows him to unleash a devastating combo on airborne enemies, dealing massive damage. Yasuo also benefits from critical strike chance, with his Way of the Wanderer passive, which increases his critical strike damage.

Difficulty: High

Yasuo has a high skill ceiling, requiring precise mechanical execution and good timing. You must manage his Steel Tempest stacks, land Sweeping Blade dashes effectively and know when to use Last Breath during teamfights. His reliance on positioning and skill shots makes him a challenging champion to master, but he’s rewarding for players who enjoy high-risk, high-reward gameplay and outplaying opponents with quick movements.

Zed – The Master of Shadows

Role: Assassin

About Zed: Zed, the Master of Shadows, is a deadly assassin who excels at quickly eliminating high-priority targets. His kit revolves around mobility, stealth, and burst damage. With Razor Shuriken, Zed can poke enemies, while Living Shadow allows him to teleport to a shadow, providing incredible outplay potential and mobility. His Shadow Slash deals AoE damage around him, and his ultimate, Death Mark, marks an enemy for death and teleports him behind them, dealing massive damage after a brief delay. Zed is a master of picking off squishy targets and escaping after dealing his damage.

Difficulty: High

Zed requires strong mechanical skills and map awareness, as his abilities rely on quick positioning and combo execution. Mastering Living Shadow for mobility and using Death Mark to eliminate enemies before they can react takes practice. Zed is ideal for players who enjoy high-speed, high-damage assassins and can effectively manage positioning and burst damage to dominate skirmishes and teamfights.

Ziggs – The Hexplosives Expert

Role: Mage/Artillery

About him: Ziggs, the Hexplosives Expert, is a mage who specializes in long-range poke and area-of-effect (AoE) damage. His kit revolves around bombs and explosives, allowing him to control space and deal significant damage from a safe distance. Bouncing Bomb lets him throw a bouncing explosive at enemies, while Satchel Charge helps him reposition or disrupt opponents. His Hexplosive Minefield lays down a series of mines that slow and damage enemies. His ultimate, Mega Inferno Bomb, launches a huge bomb across the map, dealing massive AoE damage to enemies in its blast radius.

Difficulty: Medium

Ziggs is relatively easy to pick up but requires good map awareness and the ability to predict enemy movements. His poke damage can be devastating when positioned well, but he’s reliant on landing skill shots like Bouncing Bomb and using Mega Inferno Bomb at the right moment in teamfights. He’s ideal for players who enjoy controlling the battlefield with long-range abilities and setting up explosive plays from a distance.

However, we are still uncertain if we’re going to have the same champions’ skillset as the original League of Legends here on League of Legends: Wild Rift.

Click here to pre-register and get a bunch of early in-game bonuses. 

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