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Mobile Legends Patch 1.7.08 Update

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Mobile Legends Patch 1.7.08
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In this Mobile Legends Patch 1.7.08, the designers and developers optimised the control experience of Vexana, Faramis, Melissa, and other newly released heroes; they also updated Badang and X.Borg skills to keep them in the current meta and rolled out a couple of balance adjustments to have more balanced gameplay on the battlefield.

MLBB also released a new arcade mode called Hyperblend. This mode lets you match your selected hero with an extra skill of another hero to spice up your current skill set.

Mobile Legends Patch 1.7.08 New Hero

Fredrinn – Rogue Appraiser

Fredrinn is a tank/fighter who can form a variety of attacks with different skill combos.

Mobile Legends Patch 1.7.08 Hero Adjustments

Vexana (Buffed)

Passive (Adjusted)

  • Optimised the pace when Nether Curse is triggered in succession.

Ultimate (Buffed)

  • New Effect: The Undead Knight no longer automatically returns to Vexana when he’s too far away.
  • New Effect: Vexana can recast this skill to call the Undead Knight back to her side.
  • Fixed an issue where the Undead Knight couldn’t inherit Vexana’s attributes and balanced its damage. Now it deals lower damage in the early game and higher damage in the late game.

Faramis (Adjusted)

Passive (Buffed)

  • Increased the Soul Fragment absorption range.

Ultimate (Nerfed)

  • The skill can now be cast when moving.
  • Reduced the extra HP in the Specter state.

Melissa (Adjusted)

Skill 1 (Adjusted)

  • Cooldown: 7s -> 8.5-7s
  • Cooldown Reduction Per Attack Against Muddles: 1.2s -> 1.5s

Skill 2 (Nerfed)

  • Cooldown: 1.5s (goes on cooldown after Muddle disappears) -> 7-6s (goes on cooldown upon skill cast)
  • Mana cost: 75-0 -> 60-10
  • New Effect: Muddles will disappear early when there are no linked enemies.
  • Removed: The skill goers on cooldown when Muddles disappears.
  • Slightly increased Muddles’ movement distance.

Ultimate (Buffed)

  • Defence Boost when the skill is active: 3 Times -> 5 Times

Badang (Buffed)

Skill 1 (Adjusted)

  • New Effect: Badang stores up to 2 skill charges and restores 1 charge every 13-10s (decreases with level).
  • Cooldown: 7-5s -> 2s
  • Initial Damage: 250-400 + 70% Physical Attack -> 210-360 + 90% Physical Attack
  • Subsequent Damage: 155-280 + 50% Physical Attack -> 115-215 + 60% Physical Attack
  • Foreswing slightly reduced.

Skill 2 (Buffed)

  • Cooldown: 10s -> 9s
  • Removed: 40% of the skill cooldown is refunded if no enemy hits.
  • New Effect: Casting this skill grants Badang a 350-600 (+150 Physical Attack) shield that lasts 5s.

Ultimate (Nerfed)

  • No long grants a shiled upon cast.
  • New Effect: Badang gains Control Immunity throughout the skill duration (instead of when the shield is active).
  • Initial Damage: 70-150 + 50% Physical Attack -> 80-140 + 54% Physical Attack
  • Collision Damage: 42-90 + 30% Physical Attack -> 40-70 + 27% Physical Attack
  • Max Number of Attacks: 10 -> 9
  • Optimised the logic of auto-targeting: The ultimate will target the enemy hit by the obstacle by default if it’s cast within 1s after Skill 2 hits an enemy. You can still manually drag and aim it at other enemies.

X.Borg (Buffed)

Passive (Buffed)

  • X.Borg can now freely move when restoring his Firaga Armor.

Skill 1 & Ultimate (Buffed)

  • Now also benefit from his Magic Power.

Natalia (Adjusted)

Passive (Adjusted)

  • Enhanced Basic Attack’s Damage: 250 + 120% Physical Attack -> 200 + 130% Physical Attack

Skill 1 (Adjusted)

  • Base Damage: 210-285 -> 185-260
  • New Effect: Natalia’s Skill 1 now always enjoys the damage bonus from her Passive when attacking creeps.

UItimate (Adjusted)

  • Extra Physical Attack: 20-50 -> 15-35
  • New Effect: Natalia stores up to 2 skill charges. The charging time is reduced by 50% on creep kills.

Nana (Nerfed)

Passive (Nerfed)

  • Cooldown: 120s -> 150s

Skill 1 (Nerfed)

  • No longer slows enemies hit.

Ultimate (Nerfed)

  • Slightly increased the interval between two attacks.

Gord (Buffed)

Passive (Buffed)

  • Slow effect: 30% -> 20%
  • Duration: 0.5s -> 1s
  • New Effect: The slow effect can stack 2 times.

Julian (Nerfed)

Skill 1 [Enhanced] (Nerfed)

  • Base Sustained Damage: 80-220 -> 65-185

Skill 2 [Enhanced] (Nerfed)

  • Base Sustained Damage: 102-150 -> 90-130

Skill 3 [Enhanced] (Nerfed)

  • Base Sustained Damage: 80-112 -> 64-96

Thamuz (Nerfed)

Skill 1 (Nerfed)

  • Base Damage: 150-300 -> 120-270
  • Cooldown: 2s -> 3s

Karina (Nerfed)

Skill 1 (Nerfed)

  • Base Damage: 180-255 -> 150-225

Ultimate (Nerfed)

  • Base Initial Damage: 450-750 -> 350-750

Cecilion (Nerfed)

Skill 1 (Nerfed)

  • Base Damage: 100-250 -> 85-235

Franco (Nerfed)

Skill 1 (Buffed)

  • Now briefly reveals the position of the target hit.

Ultimate (Nerfed)

  • Cooldown: 45-35s -> 55s-45s

Atlas (Nerfed)

Passive (Nerfed)

  • Defense: 25-60 -> 20-45

Skill 1 (Nerfed)

  • Base Damage: 230-430 -> 215-390

Johnson (Nerfed)

Ultimate (Nerfed)

  • Base Damage: 300-500 -> 300-400
  • Base Sustained Damage: 60-100 -> 60-80

Ling (Nerfed)

Attributes (Nerfed)

  • Base HP: 2578 -> 2528
  • HP Growth: 145 -> 135

Wanwan (Nerfed)

Passive (Nerfed)

  • Purify and other control cleansing skills can now correctly remove the mark applied by Wanwan.

Yin (Adjusted)

Skill 2 (Adjusted)

  • Cooldown: 13-10s -> 12-9s
  • Enhanced Skill’s Stun Duration: 1.25s -> 1s
  • Slightly reduced the enhanced skill’s knockback distance.

Harith (Buffed)

Skill 1 (Buffed)

  • Subsequent Damage: 540-940 -> 590-940 (Initial Damage adjusted accordingly)

Skill 2 (Buffed)

  • Base Damage: 200-350 -> 225-350
  • Base Shield: 150-300 -> 185-310
  • Mana Cost: 45-70 -> 40-55

Martis (Buffed)

Skill 2 (Buffed)

  • First Three Attacks’ Damage: 200-250 + 75% Extra Physical Attack -> 225-300 + 120% Extra Physical Attack Damage

Alucard (Buffed)

Skill 1 (Buffed)

  • Base Damage: 250-350 -> 270-370

Skill 2 (Buffed)

  • Base Damage: 300-400 -> 320-420

Benedetta (Buffed)

Skill 1 (buffed)

  • Initial Attack’s Physical Attack Bonus: 60% -> 70%
  • Subsequent Attack’s Physical Attack Bonus: 70% – 80%

Edith (Buffed)

Skill 1 (Buffed)

  • Cooldown: 10-8s -> 8.5s-6.5s

Aamon (Buffed)

Passive (Buffed)

  • Enhanced Basic Attack’s Magic Power Bonus: 90% -> 115%
Buy MLBB Diamonds on Codashop

Mobile Legends Patch 1.7.08 New Skins

  1. Martis‘s Epic Skin “God of War” is back from the revamp and will be available on 08/09 in the Lucky Box event.
  2. Jawhead‘s MPL Skin “Cyber Ranger” will be available on 08/09 for 749 Diamonds. First week 30% OFF.
  3. Fredrinn‘s Basic Skin “Regal Renegade” will be available on 08/12. ONLY 51 Diamonds for the first two weeks.
  4. Estes‘s M3 Champion Skin “Blacklist International” will be available for pre-order on 08/11, and for purchase between 08/18 and 09/17 for 899 Diamonds. First week 30% OFF.
  5. Atlas‘s September 2022 Starlight Skin “Space Mech” will be available on 09/01.
  6. Miya‘s Collector Skin “Doom Catalyst” will be available on 09/03 in the Grand Collection event.
  7. Lancelot‘s Dragon Tamer Skin “Empyrean Flame” will be available on 09/08 for 899 Diamonds. First week 30% OFF.
  8. Valentina‘s Elite Skin “Archmagister” will be available on 09/17. First week 30% OFF.
  9. Vexana‘s Epic Skin “Sanguine Rose” will be available soon with optimized in-match effects.

Mobile Legends Patch 1.7.08 System Adjustments

  1. Info of MVP Star-Up Cards is now also displayed on the Protection Card.
  2. Rewards for completing 5 Ranked matches are now automatically granted.
  3. Revamped the sharing screen of the Daily Sharing task.
  4. Optimized the in-match scoreboard, hero info screen, and Turtle’s icon.

Join the official Mobile Legends: Bang Bang discord to learn more about these updates.

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