The Grand Warden now has seven pieces of Hero Equipment to choose from, and the pairing you pick changes how he plays almost completely. Used one way, he’s a support Hero who keeps your army alive through the toughest part of a base. Used another way, he can clear out a chunk of defenses on his own. This guide walks through what each piece does, when to use it, and which pairings work best depending on your strategy.
Grand Warden Hero Equipment

The Grand Warden currently has 7 Hero Equipment options available to him:
- Eternal Tome
- Life Gem
- Rage Gem
- Healing Tome
- Fireball
- Heroic Torch
- Lavaloon Puppet
We’ll go through the strengths, weaknesses, and use cases for each one, so you can choose the best pairing for you and the strategies you like to use.
Eternal Tome

When activated, the Eternal Tome makes all friendly units within the Warden’s range immune to damage for a limited time.
It is one of two Equipment pieces the Grand Warden starts with, alongside the Life Gem.
At maxed level (18), the Eternal Tome grants 9.5 seconds of immunity but doesn’t provide any damage or health bonuses to the Warden. It’s worth noting that the invincibility only prevents direct damage, so Air Sweepers can still push troops back and Spring Traps can still eliminate units.
The Eternal Tome is a fantastic Equipment choice that takes a bit of practice to master due to its relatively short duration, meaning it is crucial to time its activation correctly. First, you want your Warden following your army into the core of the base. Once there, the Eternal Tome is at its strongest as defence damage is at its highest. This allows your army to take out key defences and buildings (such as the Town Hall) without taking damage. Plus, it is great at protecting units from the devastating explosion that occurs when weaponised Town Halls (12 and above) are destroyed.
Overall, the Eternal Tome is the best Equipment choice when using the Grand Warden as a supporting Hero for your army. If used at the right time, it can help clear out the core of the base without your troops taking a scratch of damage.
Life Gem

The Life Gem is a passive ability that grants additional hitpoints to friendly units within the radius of the Grand Warden.
It is the second piece of Equipment the Warden starts with, the other being the Eternal Tome.
At maxed level (18), the Life Gem increases other units’ hitpoints by 100%, up to a maximum of 725. It also increases the Warden’s damage per second by 66 and his hitpoints by 441.
The Life Gem is a decent Equipment choice best used with medium health troops such as Witches, Bowlers, Hog Riders, and Miners, to name a few. These troops already have a decent amount of health close to or at the maximum increase, so they get the most out of the hitpoint boost. A troop with high hitpoints, such as a Golem or Electro Titan, will still receive the maximum boost, but compared to their already high hitpoints, it won’t make a lot of difference.
Overall, the Life Gem is a good Equipment choice when used alongside the right troops. A few examples to explore include using Miners and Hog Riders after a Queen Charge (known as Hybrid), sending Balloons in behind Lava Hounds (LavaLoon), or using Bowlers and Witches behind a Golem or other tanky unit.
Rage Gem

The Rage Gem is a passive ability that grants additional damage to friendly units within the radius of the Grand Warden.
It is unlocked at Blacksmith level 4, available at Town Hall 11.
At maxed level (18), the Rage Gem gives an uncapped damage increase of 50% while increasing the Warden’s attack speed by 22% and his damage per second by 88.
The Rage Gem is a good Equipment choice for increasing the damage output of your army, and it’s commonly used in air attacks. It’s also particularly strong in a Warden Charge, which works like a Queen Charge: paired with 5 Healers, the Warden can take out a portion of the base on his own. The Rage Gem helps increase the Healers’ healing output since they’re inside the Rage Gem’s area of effect. Plus, it significantly improves the Warden’s damage output, making him more of a threat on his own.
Overall, the Rage Gem is a great Equipment choice if you want to run a Warden Charge. However, it’s not as good as other Equipment in supporting your army in most cases. One exception is with air attacks, particularly E-Dragon spam, so if you like that strategy, give it a go..
Healing Tome

It is unlocked at Blacksmith level 6, available at Town Hall 13.
At maxed level (18), the Healing Tome has a healing per second of 150 that lasts 25 seconds. That’s a huge 3,750 healing in total! Additionally, it increases the Warden’s hitpoints by 685 and his health recovery when activated by 863.
The Healing Tome is a great choice if you want to increase the survivability of your army. It’s good when paired with Hog Riders and Miners after a Queen Charge, or when doing a spam attack with troops like Root Riders, Bowlers, or Witches, as it helps keep troops healthier for longer. Although its healing is strong, be cautious when coming up against massive amounts of damage, often in the core of a base, as sometimes the healing isn’t strong enough to keep troops alive.
Overall, the Healing Tome is one of the Grand Warden’s best Equipment choices if you want to support your army with increased survivability.
Fireball

When activated, the Grand Warden fires a massive Fireball at the nearest defence, doing massive splash damage to the target and buildings around it.
The Fireball is the only Epic Equipment among the Warden’s original five, and one of three Epic options he has now. If you don’t have it already, you’ll need to buy it from the Trader for 1,500 gems.
At maxed level (27), the Fireball deals a huge 4,100 damage to the target and everything within 6 tiles of it. It also increases the Warden’s damage per second by 101.
The Fireball is an unusual Equipment choice for the Warden, making him more of a solo Hero than a supporting one. For this reason, the Fireball is best used in a Warden Charge. At maxed level, pairing the Fireball with two Earthquake Spells can even take down key defences such as Eagle Artillery and Monolith. When used this way, it generates massive value, making the rest of the attack much easier.
Overall, the Fireball is a great Equipment choice for doing a Warden Charge, and it can take out a large clump of defences if used correctly. However, when sending the Warden in with the main army, the Fireball doesn’t offer the support of his other Equipment choices.
Heroic Torch

When activated, the Heroic Torch gives every friendly unit in the Warden’s range increased movement speed, reduced incoming damage, and the ability to walk through Walls if they can’t already bypass them. The Warden gets all of these benefits too.
The Heroic Torch is a strong pick for ground attacks where getting your army through Walls quickly and safely matters more than raw damage or a healing window. Since it lets troops ignore Walls entirely for its duration, it’s especially useful for army comps that don’t naturally bypass them, letting you punch through compartments without losing troops along the way.
Overall, the Heroic Torch is one of the better ground-attack Equipment choices for the Warden, particularly when paired with the Eternal Tome for a push that’s both fast and protected.
Lavaloon Puppet

When activated, the Lavaloon Puppet summons Lavaloons, a hybrid unit combining traits of the Lava Hound and Balloon, which prioritize Air Defenses.
The Lavaloon Puppet is the most situational Equipment choice for the Warden. It’s built for air attacks, specifically as extra support for LavaLoon-style strategies, where the summoned Lavaloons can help soak Air Defense fire or clean up leftover buildings. Outside of that specific use case, most players find it doesn’t offer enough value to compete with the Warden’s other options.
Overall, the Lavaloon Puppet is a niche pick best reserved for air-focused attackers who already run LavaLoon or similar strategies. For most players and most attack types, it’s the last piece worth spending Ore on.
Which Equipment should you choose?

The best Equipment for the Grand Warden still depends on your strategy, but you now have seven pieces to choose from instead of five.
If you want to use the Warden as a solo Hero, the Rage Gem and Fireball pairing remains the top pick. It significantly increases the Warden’s damage and lets him eliminate a portion of the base by himself, though it’s a strong option that requires creativity in how you follow up the Warden Charge.
If you want him to be supportive, the Eternal Tome and Healing Tome are the perfect pair. The immunity paired with the heal massively helps keep units alive, and is particularly effective in the core. While the immunity lasts, your units get an unimpeded heal that often returns them to full health. This combination is the best pick for players who want a reliable option without needing a highly specific strategy.
A newer option worth trying is Eternal Tome and Heroic Torch, especially for ground pushes. The Torch’s speed and Wall-walking effect stacks well with the Tome’s invincibility window, letting your army move through the core quickly without taking damage along the way.
The Lavaloon Puppet is the exception here. It’s a fine pick if you’re already running an air strategy built around it, but it’s not a general-purpose choice the way the Warden’s other Equipment is.
For Town Hall 11 and 12, if you don’t have the Healing Tome unlocked, the Life Gem and Eternal Tome are the best pairing. Even from Town Hall 13, the Life Gem is a good choice if you want additional hitpoints. However, the Apprentice Warden troop has a similar, but less powerful, effect and is often used as a substitute for it.
The Warden’s choice of Equipment makes him a very versatile Hero, and the best combination depends on your strategy. The pairing I’d recommend for most players is still the Eternal Tome and Healing Tome, with the Eternal Tome and Heroic Torch as a strong alternative once you have it.
We hope this guide has helped you choose the best Grand Warden Equipment. There are many different strategies you can experiment with, so try them and see how you get on.
Clash on!
Follow Blooing on Facebook, YouTube, and TikTok for more Clash of Clans news, guides, and updates.














Leave a comment